Friday, March 21, 2025

Book Review: Ravenloft - Heir of Strahd


Five strangers armed with steel and magic awaken in a mist-shrouded land, with no memory of how they arrived: Rotrog, a prideful orcish wizard; Chivarion, a sardonic drow barbarian; Alishai, an embittered tiefling paladin; Kah, a skittish kenku cleric; and Fielle, a sunny human artificer. After they barely survive a nightmarish welcome to the realm of Barovia, a carriage arrives bearing an invitation from Strahd von Zarovich to dine at Castle Ravenloft.

With no alternative, and determined to find their way home, the strangers accept the summons and travel to the forbidding manor of the mysterious count. But all is not well at Castle Ravenloft. To survive the twisted enigmas of Strahd and his haunted home, the adventurers must confront the dark secrets in their own hearts and find a way to shift from strangers to comrades—before the mists of Barovia claim them forever.

Ravenloft: Heir of Strahd by Delilah S. Dawson will be published May 13, 2025. Random House Publishing provided an early galley for review.

This novel is part of a new collection of fiction set in the worlds of Dungeons and Dragons. As a long-time player, I was very eager to dive into this one. It helps too that Dawson has a track record of working on novels for franchises like Star Wars and Minecraft.

This novel very obviously draws inspiration from classic modules like Ravenloft (2nd edition) and The Curse of Strahd (5th edition). The story, in fact, even opens up very much like the start of campaign with five strangers meeting in an unusual place and situation. It is a trope that works for this kind of material in that it forces introductions for each of the group and the reader too. The narrative point-of-view shifts with each chapter, giving us a look into the heads of our five party members; Dawson does a solid job giving each their own distinctive voices and mannerisms. I like that she shuffled around the races and classes for some interesting combinations.

The story moved at a good pace, and the narration allows for revealing details of the characters. At a few points, it does tend to be more tell than show, but that was usually when someone was sharing their backstory with others. Just like in a game, there are several side quests before spiraling back into the main plot in the end. I would have liked for the ending to have taken more space to breathe, but I appreciated where the reader is left with the cast. I would actually like to see more of this crew if the author was game for their return.

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